Bug: Persistent Party System Disconnection Post-Match
Bug #502
Persistent Party System Disconnection Post-Match
| Status: | New |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
9.3.2
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
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Steps to Reproduce
- Open the game
- Join to a friend
- Play ONE game
- Party disbanded with the error "Connection lost with the party"
- Reset the game
- When logging, error "Acount error" and that my account is logged in another device
Explanation
I am reporting a critical bug regarding the party system that has become significantly worse after the latest update. While this issue occurred occasionally in the past, it is now happening consistently after every single match.
The Issue: After playing exactly one match in a party, the group is automatically disbanded with "Connection lost with the party". When we try to regroup, we encounter the following errors:
- "Party failed creation"
- "Invitation failed"
- Players appearing as "Offline" or "Disconnected" even when they are not. When I restart, when it's logging, it appears "Account error" and that my account is logged in another device (that isn't happening).
Environment & Testing: Setup: I am running two systems on the same local network: a PC (Fedora Linux 42) and a Laptop (Fedora Linux 43). Verification: I have confirmed this is not a local network or OS-specific issue. The same bug occurs when playing with friends outside my local network (on different hardware and locations). Current Workaround: The only way to fix this is for both players to restart the game entirely.
Request: Could you please investigate why the party session fails to persist after a match concludes? This bug makes it nearly impossible to play multiple games in a row without constant restarts.
Watchers
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Log Files
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