Bug: Nurse's Second Blink Causes Camera Misalignment and Rubberbanding
442 °C
Bug #77

Nurse's Second Blink Causes Camera Misalignment and Rubberbanding

Status: Fix Incoming
Priority:
Critical
Added by:
b...5@gmail.com
on December 3, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Severe rubberbanding that places the Nurse's camera where you charged the blink from instead of where you blinked to for several frames
Expected Result:
Smooth camera transport along with the Nurse
Severity:
Major
Reproducibility:
Frequently
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Play Nurse on any map
  2. Use Nurse's first blink, charge duration doesn't seem to matter
  3. Charge Nurse's second blink to the maximum distance possible, just before fatiguing
  4. Release second blink a frame/several frames before fatigue

Explanation

Nurse's second blink will oftentimes not transport the killer's camera with where the Nurse herself should be, which results in significant rubberbanding on the client end, where you appear to teleport in place for a few frames and then are suddenly transported to where you should be. This often results in missed hits or at the very least severe disorientation.

Watchers

... and 32 more
Duplicates (19)
Bug Occurrence
Last 24 hours1
Last 30 days15
57%
57% (11)
15% (3)
15% (3)
5% (1)
Other
5% (1)
Screenshots
From Duplicate 137
From Duplicate 971
Video Clips
From Duplicate g-76789
From Duplicate g-76789
From Duplicate g-81836
Log Files

None

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